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Problem Statement: Travel tools and applications fail to provide the authentic experience that most explorers are seeking. There's an opportunity to address this gap by connecting tourists with genuine local experiences, thereby supporting local communities and preserving cultural heritage while fostering economic growth.

Outcome : ‘Wander’ is a bespoke travel app, that provides access to reliable and real- time local information along with efficient trip planning tool.

Role : This was an individual project, all phases of design were completely solely by me with support of some research participants during ideation phase. 

Design process

Hunt statement

Bespoke travel platform by providing genuine information and real-time feed about the destination to ensure young travellers can experience the ‘local flavour’.

What it does? 

Solution

Target users

Desired outcome

Secondary Research 

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13

Research papers

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10

Youtube vlogs

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7

Travel
blogs

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4

Competitor studies

  1. Perceived authenticity : local food and accommodations are conceptualised as authentic products that enhance the cultural experience of the destination.
     

  2. Limitation with existing tools : Most of the available resources are focused on revenue generation rather than experience of the customer. Most online listings focus on core tourist spots.
     

  3. Cultural tourism used as a marketing tool : Businesses are adopting to the changing needs of the consumers rather than local citizen of the destination.. leading to all places looking same. Killing the authenticity and uniqueness of the destination
     

  4. Community tourism : An integral part of sustainable tourism development, ensuring employment opportunities for local communities and preserving the cultural heritage of a destination.
     

  5. Local government highly influences the travel sector.. For example.. It is mandatory to have a tourist guide in Bhutan...this leads to high rate of employment as well as opportunity for travellers to gain local knowledge.

Primary Research 

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6

Creative
exercise

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2

Directed
storytelling

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Card sorting

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9

User interviews

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1

Auto
ethnography

Findings and analysis

Affinity map was used to analyse the finding from primary research. A few key insights were identified relating to Inspiration, travel, experience, locals.

Gap: I was unable to capture the perspective of the locals.. As I couldn’t get access to participants.

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Creative activity: 

To understand the difference between online content and local knowledge.I asked the participants to make a list of places they would suggest people to visit while going to their hometown, and I made a list using the online information.

Empathy map

Says

"I'll tell you where to go when

you visit Nashik next"

"I used to eat here all the time"

"You should visit my home during litchi season"

"people visit in the wrong season and don't enjoy it "

"I miss home, it has changed so much so since I moved out"

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Does

Sees if they are available online

 

Checks google maps

 

Shows old photos

Calls a friend

Remembers details of the places 

Write down places 

Sees weather details

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Thinks

"Is this just how I feel"

"What would these places mean to other people"

"These places are very personal to me, others may not connect"

"Reminded of an old friend"

"That is just my opinion.. tourists might want to visit all the famous places"

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Feels

Excited to share

Annoyed these places cannot be seen online

Confused and can’t remember the names

Curious about how others perceive
 

Overwhelmed when asked about their home town

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Key insights

01.

Interaction with the locals 

The locals are willing to share about the regions & are perceived to have a friendly behaviour with the travellers.. But the language barrier impacts this conversation & builds a gap.

02.

Lack of information

Most of the online sources are listing websites focusing on core tourists spots.Most local knowledge and features remain unused. For example the Airbnb experiences

03.

Solo travel & decisions

Most youngsters travel with a limited budget and are highly influenced by their peers. They enjoy the flexibility of solo travel and meeting people with similar interest.

UX vision

"There is an opportunity to develop a platform to bridge the gap between young travellers and local communities in India to overcome the language barrier and increase visibility of local knowledge that is currently not accessible to travellers so that they can seamlessly connect with the locals and experience the authenticity of the destination."

Target users

Identified problem

Desired outcome

Initial concept

Bespoke travel platform by providing genuine information and real-time feed about the destination to ensure young travellers can experience the ‘local flavour’.

Information & Feed

Explore & get to know the place before you visit through a customised feed based on filters.

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Itinerary planner

 Map based planner for efficiency and time saving. AI suggestions on best way to explore the city

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Communication

Connecting with locals to access local knowledge. Chat, get suggestions and meet people.

Key personas

Rahul | Age 27 

“I’ve been wanting to take a break from and travel to Hyderabad... But don’t have time to plan” 

Lives in Bangalore, India

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Jobs to be done: 

  • Keep up the performance at work to ensure an independent lifestyle.

  • Travel with friends to learn more about different cultures and traditions.

  • Efficiently plan a trip - Less effort and time.

Pain points

  • Time poor - doesn’t have energy or time to spare for trip planning.

  • All his travel friends have different schedules, difficult to plan a trip.

  • Restricted budget, want a low-cost trip.

Azar | Age 19 

“I love my city, I often post about unique finds and hidden gems of my city on my social media. ”

Lives in Hyderabad, India

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Jobs to be done: 

  • As a design student, he is willing to explore arts and crafts of India.

  • Updated & active on social media to maintain an online presence.

  • Wants to find a job soon so he can travel.

Pain points

  • On a budget, Loves to travel but can’t afford it at the moment.

  • Unique interests , that don’t align with his friends.

  • Commercialisation of his city frustrates him, as it kills the uniqueness. 

User testing stage 1:  wireframes & hypotheses

Testing user journeys specific to onboarding, informative feed and trip planner. Follow-up questions and co-design session with users to establish new flow.

Outcome:
Lack of motivation to post on a new platform for young locals. Simplified onboarding, might need more specific filters like area of interests.​

Map feature : very useful for planning.

Outstanding questions :

How can we make the onboarding more intriguing and enjoyable ?

What motivation do local people need post on the platform ?

Hypotheses outcome: 

Motivation to post (secondary research)

Incentives or Rewards
Gamification element or a reward system. Ex. Giveaways on Instagram
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Social proof
Maintain their image on
media & gain recognition
Ex. celebrities.
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Staying connected
Keep in touch with friends and close family who live away from them.
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Promote a cause
Helps in quickly reaching to a wide audience to get a response, like funding.

User testing stage 2:  storyboard

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Outcome

Feed: Difficulty in identifying if too many places are saved while browsing.
Sharing: with close friends or known people is desirable.

Outstanding questions

Can we restructure the feed and categorise saved items ?
Can we leverage existing contacts so people can connect with ease ?

User testing stage 3: A/B Testing

Option 1

Outcome

Option 2

  • Users can categorise posts on feed, to avoid overloading saved items.

  • Highlight of the bespoke experience, an option to edit these filters later.

  • Image based and categorised onboarding is preferred.

Outcome

Final outcome

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App screens

Value proposition

Young travellers

  • Mindless scrolling to Mindful travel.

  • Creating unique and meaningful travel experiences that are worth remembering.

  • Building strong connections with like-minded people to share and receive ‘local knowledge’.

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Destination

  • Creating visibility for local gems that lost resilience.

  • Would support promotion and preserving of art, culture and history of the destination.

  • More tourists would result in economic growth & more job opportunities at destination

Future opprtunities

Potential risks

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Reflection

Reflecting on my project, I found remote testing particularly challenging, especially since the participants were in India. This geographical distance made it difficult for me to interact with other stakeholders.

Despite these hurdles, the pivots I made were both useful and relevant to the design process.

 

As an explorer by nature, setting aside my personal bias was particularly challenging. However, I trusted the process throughout the design journey, and this trust was reflected in the final design outcome. Using the right tools for decision-making and discussing my ideas with peers further shaped and refined my concepts. These discussions instigated new thoughts and ideas, prompting deeper reflection on “what it means” and “why it matters.”

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